360. Hopefully this will allow them to focus on creating great names
and not spending all their time working on game compatibility.
“We have no plans to work on any other platforms beyond 360 at this
time,” says writing lead Frank O’Connor. “Microsoft have been good friends to us,” added Jonty Barnes,
production director. “You can see the strength of our relationship in
Halo. We’re really focused on continuing our collaboration in making
the best games we can, and that right now is on 360.”